Elite: Odyssey
04 May 2021, 2:58pm
They have some very good engineers who can make a good space simulator, but they aren't very good at making a game.
Under-funded, rushed, and poorly managed. Somebody didn't spend enough time to say "wait, but is it fun?".
And if anyone thinks there is a super-stable, extra features, high-frame rate build that they just didn't want to show the testers? Well all I can say is "Can you lend me a fiver?".
04 May 2021, 3:41pm
SakashiroRat CatcherI'm one of those on the forum who casually interjected that Frontier had mentioned, more than once, that we were on an old and unoptimised build
If I remember correctly, they only mentioned this after people were wondering why issues reported in phase 1 were still unresolved in phase 2. I guess many people, myself included, expected to see the fixes in the test builds, too. Towards the end of the alpha, so many issues had piled up in the test build that people were constantly wondering: Is this bug still worth reporting, or am I wasting my time doing so?
The unoptimised part was mentioned from the moment the 'specs' were published before launching the alpha. The old build comments shortly after (I don't remember if the first or later livestream, but soon), but even to me (I'm not an expert in games development) the version being played looked 'less finished' than the ones we'd seen being played by the CMs on stream.
As to "is this bug worth reporting"? For the couple of minutes of one's life spent detailing it, yes, even on an 'old build' - it may have been fixed already, but may still be there 'in the wild'. But it is the choice of the individual as to how they treated the alpha.
No criticism for you cancelling your pre-order, that is a decision that is purely your own.
04 May 2021, 4:44pm
Yet that is what FDev is trying to do here: catch all the bugs in one round of testing, and then release two weeks later. I don't think this has ever worked before, so it's very likely to fail this time, too. I don't even mind paywalling an alpha test in general, but this one was a farce in my opinion.
I'm happy to pay for the DLC when it's ready.
04 May 2021, 4:50pm
I bet some dude on the Frontier Forums that it won't be for $200. Obsidian Ant is holding the money in escrow.
Also, should I expect a 2022 release for consoles with what I'm hearing lately?
04 May 2021, 4:55pm
A 'shut-up' was given in the GalMap with a couple of changes being introduced after their obvious 'misplacement' - possibly the remaining cosmetic changes there are purely that.
All we players can do is 'wait & see' what the 19th brings - it is only 15 days to go.
04 May 2021, 11:43pm
05 May 2021, 9:26pm
05 May 2021, 11:48pm
06 May 2021, 2:23am
EpisparhLasers and MCs are not good weapons for Ship vs infantry. If that guy faced my FGS he will be down in one voley of dumbire missiles.
Hopefully this is being tuned, but ya. Good reason for me to include some Groms on more builds.
06 May 2021, 5:16am
Badpenny BelleEpisparhLasers and MCs are not good weapons for Ship vs infantry. If that guy faced my FGS he will be down in one voley of dumbire missiles.
Hopefully this is being tuned, but ya. Good reason for me to include some Groms on more builds.
Yeah, damaging even a sidewinder with a sidearm doesn't makes any sense. Needs to be tuned down.
06 May 2021, 7:32am
SakashiroDoomsday clock ticking: 13 days left!
As long as the current functionality isn't horrifically destroyed, I will be happy. I highly doubt they would destroy a profitable game, but I guess it wouldn't be unheard of. Ambition tends to work out that way.
06 May 2021, 7:50am