Nick NovaHad a lot of fun with my own harassment courier
o7
Rayman.I should do space toyota supra one day, hmm It's possible to reach 1k?
SakashiroRayman.I should do space toyota supra one day, hmm It's possible to reach 1k?
The Viper Mk III can boost to 932 m/s, but only if you make it really bare bones.
BurstarZentzlb WTF are these builds, stop trying to shield tank a hull tank lol
Lul, what genius hull tanks a PVE build.
I know exactly who...
BEHOLD, the Grieftard, er Grieftain!
I especially like the incomplete engineered A grade Lifesupport.
EpisparhCapt Kiff
Heyy thanks for the answer.. About the Q&A on the FSD, its funny because i was fly around in the mrk 3 for the longest time, and i wasnt picking up materials for the ship, but was able to get around just fine.. This problem started to happen after i bought my python ..
Ok, I see your problem now. Cobra mk3 have relative high jump range while python's stock jump range is a joke. I remember my first python back in the end of 2019 - I had to do 6 jumps to reach a system which was 15ly away. Now I know the drill, when I am buying new ship I am using inara.cz or eddb.io to find a station that sells the ship and A rated FSD for it. Alternatively, you can switch back to old ship, travel and then transfer the ship.
The other problem you may have is the way you plot your route. There are particular settings of GalMap that adjust your route plotting.
I can give you some screenshots later after work but I it will be better if you tell me which version you play. Odyssey or Horizons?
Zentzlb You are making fun of me for not fully engineering my life support? At least it is a combat capable build unlike the other ones, and yeah you can use anything for PVE because it is so easy.
BurstarZentzlb You are making fun of me for not fully engineering my life support? At least it is a combat capable build unlike the other ones, and yeah you can use anything for PVE because it is so easy.
No, I'm making fun of you because your attitude begs for it, and because you love putting your foot in your mouth. If you can 'fight in anything because PVE is so easy' then wtf does it matter what his ship is specced for? Nah, you thought you could pipe up and mock other's decisions because you read that a Chieftain is a Hull tank somewhere instead of just asking "I'm curious as to why you chose to spec it Shield Tank when you know a Chieftain would make a better Hull tank?". If you had just asked that I would have happily said "that's a good point Zentzib, I'm glad you brought it up" and then explained:
Hulltanking is ill advised for PVE, and also the person that made the request is a relative beginner, so I went shield tanking because it is cheaper to engineer, more intuitive for novices and scales well when you don't have lots of resources.
And ftr the issue with the A grade Life Support isn't so much that the engineering is incomplete as it is A grade to begin with. Even considering that when learning AX combat the Chieftains canopy literally pops pretty much every fight until you get the hang of it I STILL wouldn't use A grade LS to learn AX combat. If you're that concerned with running out of air in a system you obviously have a friendly carrier/station in (otherwise you might want a fuel scoop) in the event of a breech you would be better off considering a C grade if the 7.5 minutes of a D grade isn't enough or you can't afford the resupply mats. The power you'd save would go a long way to prevent your power issues to begin with. Also, if jumping is of no concern for this build the 5A FSD could be replaced with something much smaller for more speed and power gains.
Speaking of power issues, you also might want to consider changing your LW A grade sensors to Long Range D grade sensors. The power savings might be worth it. Food for thought, hope I helped!
See, that isn't very difficult now is it?
Now then (clears throat):
WTF is it with these arrogant children? Stop telling people what to do and converse politely like a normal person!