Elite roleplay: Off station

OFF STATION

Your ship, deep space, anything that is not happening inside the Citi Gateway or Ingaba...

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
12 Jul 2024, 2:30pm
"Hm. May, be. How, do you suggest, to go, about it?"

I was open to either trying a more sneaky approach or just sending the robots to the trash heap. If they even still functioned at all... was possible they'd simply just run out of power already, and the only thing keeping them standing was the effective lack of gravity. I decided to put that to the test by grabbing something - a robotic arm, ironically - off a conveyor line and sending it toward one of the robots... just to see what would happen.
12 Jul 2024, 2:51pm
I had just been thinking that the guard droids might be in standby mode, only reacting to immediate threats or nearby targets, when my companion sprang into action.

“Did you seriously just fling a robot arm at the guard droids? How delightfully subtle…”

I watched the arm sail through the air, feeling a bit blindsided by my companion’s sudden move. I hadn’t even drawn my weapon yet, which I quickly remedied.

“A little heads-up would’ve been nice."

I took a deep breath, my eyes narrowing as I focussed on the arm slowly sailing towards one of the droids.

“Alright, let’s see what kind of mess we’re in now.”
12 Jul 2024, 3:43pm
"Yes. I did.", I nonchalantly replied. "Subtle, is... not always, my strength."

I shrugged after that, and kept a neutral stance, weapon lowered, watching the arm fly off to its 'target'. Maybe not the best or most well thought-through decision of mine yet, but I tended to have those moments, sometimes... and was not too concerned here, either. And it was better to figure it out this way than to deal with two angry security droids in close combat. Even with my various augmentations, that was not something I particularly fancied dealing with.
12 Jul 2024, 5:14pm
My eyes tracked the robot arm as it drifted towards one of the two droids in the zero gravity. Finally, the arm clattered against the droid with a metallic thud, causing it to slowly whir to life. Its sensors blinked on, scanning the area for the source of the disturbance.

“Great,” I muttered under my breath, “just great.”

The droid’s head swiveled towards me, its eyes glowing ominously. I could hear the hum of its internal systems ramping up, ready for action. With no time to waste, I dove behind a conveyor belt, narrowly avoiding a burst of laser fire. My heart pounded in my chest.

“Any more brilliant ideas?” I called out to my companion.
12 Jul 2024, 5:21pm
"Actually, yes. Now, that we know, those would have shot us, if we walked to them."

I triggered my shield and fired a burst back at the bot that activated, the shots landing true to their target, ripping holes into the mechanical body of the machine. It sparked and twitched, before more sparks followed and it failed. Then I ducked into cover after that to avoid the other bot's fire... could have used my railgun, but I didn't want to risk poking a hole into the wall or door and whatever was behind it, knowing the un-fun effects that the Helix madness had on people.

"Would you, like, to destroy the other, please? And your, idea, would have had us get shot without cover, nearby."
12 Jul 2024, 6:20pm
Well, maybe there was some truth to that. But hey, you can’t always be right. I tightened my grip on my weapon, peeked out from cover, aimed, and fired.

The concentrated energy beam punched a clean hole through the droid’s faceplate, making its movements erratic as it fired wildly in all directions.

Another shot to the head ended its restless unlife. A wisp of smoke rose from the entry wound, and the droid collapsed like a puppet with its strings cut.

“So far, so good, bot-killer. If that code for the armored door works, we’re as good as in.”

A little optimism never hurt anyone. And it wasn’t like everything had just fallen into our laps. We’d come a long way and faced some nasty surprises... At least, this wasn’t exactly my idea of a leisurely sightseeing tour.
12 Jul 2024, 6:31pm
"Wait. First, check, for more... 'surprises'."

I had a quick look for energy signatures, faint as they would've been... and couldn't see anything. That didn't mean there were no turrets on the inside of - presumably - the cargo bay, but this particular room was very much cleared. For now.

"Ok. I think, we are good. Let's go, in there."

I gestured at the big door.

"Although, to, be safe, may want to, seal off. In case, there is any leaks."
12 Jul 2024, 6:51pm
"Seal what exactly? Am I leaking...?"

I looked down at my body to examine the suit. If there was some leak, I for sure didn't notice getting hit. The check did not come up with any damages.

"Oh. Guess you mean this place. Let me see..."

I walked back to the corridor we came from and locked the door tight. That was that.

"Maybe we should also fasten ourselves somehow when we open that armored door. It is huge, and if there is a breach on the other side, we could get sucked out into space."

That probably was an unlikely worst case scenario which implied a rather big breach on the other side. But better safe than sorry.
12 Jul 2024, 7:01pm
I shook my head.

"No, I did, not mean, a breach. But, the Helix, thing. You, do not, want to breathe, that."

Certainly not if you could avoid it. If the cargo bay was no longer pressurized, we could just stand somewhere like a corner of the room, or somewhere the air would not pull us much. There was a good chance of it still being, though, given the generally more intact state of this part of the facility.
15 Jul 2024, 2:05pm
“Ah, you meant the Helix. I’ve had my helmet sealed this whole time anyway. Thought you were worried about a hull breach in the neighboring section… with the size of that airlock, it is a serious concern. The atmosphere would be sucked out in a pretty dramatic fashion.”

I sauntered towards the armored airlock door, the cargo bay supposedly behind it according to the map, and approached a wall panel that controlled it.

“Are you coming? Let’s see if the code still works.”


Last edit: 15 Jul 2024, 2:27pm
15 Jul 2024, 2:17pm
"Yes, yes. Coming."

I was pretty much at the point of coming over, anyway. Once by the door, I sealed my helmet off as well, just in case.

"Go, ahead. Open it."

Weapon at the ready... you never knew. I also gave one of the robot rust buckets that shot at us just a minute ago a kick, for good measure, then returned my right foot to being planted on the ground. I could imagine better things than having to float back over to the orbital facility.
15 Jul 2024, 2:37pm
After my companion arrived, I slid the protective cover off the panel with ease. A small screen and keyboard lay before me.

“Alright, cross your fingers for us…”

I checked the readings on the screen. Judging by the data, everything on the other side of the armored door seemed fine - at least, there was an atmosphere.

“Looks good so far. I’m entering the code now…”

I typed in the sequence, double-checked it against my notes, and nodded to my companion.

“Here we go!”

I confirmed the entry and waited for the door to open, gripping my weapon with both hands.
15 Jul 2024, 2:48pm
The big, armored bulkhead door opened with about as much speed as was expected, which was... not very quickly. And it also drowned out almost every other sound with an obnoxious industrial warning blaring over the speakers because it was opening. Standard operation, perhaps, but it was mostly needless torture on the - my - ears, and also made it impossible to tell whether anyone was moving or waiting on the other side for us.

"Does it, have to be, so loud?", I shouted at my companion over the noise, if only to show my displeasure at it.

Seeing how the air wasn't getting pulled out through a large breach at breakneck speeds, I dared to move toward the slowly widening gap in the doorway, poking my head around the corner, with shield up as precaution. If anything so much as scratched it, I'd pull right back behind that bulkhead.
15 Jul 2024, 2:58pm
“I guess this is an unavoidable security measure so everyone in this big hall gets the memo,” I shouted back in reply.

The warning sound that accompanied the opening of the armored airlock didn’t surprise me much. I quickly adjusted the sensitivity of my suit’s microphones. Then, mimicking my companion, I peered through the slowly opening heavy door.

“See anything interesting yet?”
15 Jul 2024, 3:04pm
"Nothing, obvious.", I responded, keeping my voice raised so that it was still audible. "If, anyone is there, they are, hiding. Or, maybe, they are scared, of big me."

I doubted it, but it was a funny little joke for the moment. Or so I thought, anyway. Right now, all I was seeing were cargo containers, but without giving them a scan, inspecting their manifest or opening them, no way of telling what, if anything, was in them. Thermal vision was not much use to finding any living beings inside the cargo bay, either.

I kept pace with the door as it opened further, not looking to take any risk. Those containers would offer us as much cover as anybody hiding behind or within them, waiting for us. I'd only go in there once the big bulkhead was fully opened, and any noise from its operation ceased.

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