Inara API

More about Inara API is on the API page, general dev guidelines are here and more detailed documentation about the events and data format here.

Just a note for tool authors using Inara API - please ensure your apps are doing  TWO requests per minute AT MAXIMUM. As I have discovered, many users are using multiple apps at once (nothing wrong with that), but are also updating their profiles from all of the applications at once, which is causing quite serious overhead. For such reason, I have needed to make API requests limits much tighter. For bots and other similar non-demanding apps are requests rates set same as before. If do you need another requests rate limit, please send me a PM.

Inara API update for Odyssey:
  • The header property isDeveloped was renamed to less confusing isBeingDeveloped. You don't need to change anything on your end though, the old property will still work.
  • A new event addCommanderTravelLand for commanders landing on the celestial body was added (should be triggered at journal's Touchdown, DropShipDeploy and similar).
  • The events addCommanderTravelCarrierJump, addCommanderTravelDock, addCommanderTravelFSDJump and setCommanderTravelLocation now contain optional properties for the star system coordinates, celestial body and celestial body coordinates. It's not required to set, it may however help to further precise commander's location when the star system is not in the database, etc.
  • The events addCommanderTravelDock, addCommanderTravelFSDJump and addCommanderTravelLand are now having boolean properties isTaxiShuttle and isTaxiDropship for travelling with Apex or Frontline Solutions ships.
  • New events setCommanderInventory, resetCommanderInventory, setCommanderInventoryItem, addCommanderInventoryItem and delCommanderInventoryItem added. Those are supposed for handling the new Odyssey events like ShipLockerMaterials and similar, you can however use it also for the existing engineering materials or ship cargo instead of the existing dedicated events (but you do not need to, they are not going anywhere).
  • New events setCommanderSuitLoadout, updateCommanderSuitLoadout and delCommanderSuitLoadout for the suit loadouts added.
09 Dec 2017, 2:19pm
With your API, and the collection of Players Factions that you have, would it be possible to have a text of these PF that can be read (for example by EDDI) when jumping to a system governed by this PF or docking in a station lead by PF.
So 2 small texts (and why not in the original language of the PF) one for the system, one for the station. With a size like a tweet.

It will add more life in the game.

So when player make a jump, the software could take a look if the SystemFaction can be found as a plyer faction with system text, and if there is, the text is read. Same wha, docking in station.

Text is of course choose by the faction members themsemves and could be salutations, recruiting message, special rules, or anything they want
10 Dec 2017, 2:07pm
Interesting idea. I will add something there with the other Inara feature I have planned.
11 Dec 2017, 7:29pm
Thanks to have interrest about that.
31 Dec 2017, 4:21pm
Great idea to have Inara API work with EDMC. Would you also consider seeing if ED Discovery could add your API? When the user inputs the Frontier API to that program. It doesthe same things Market Connector does (in addition to the exploration tools it has).
31 Dec 2017, 7:12pm
That's up to the EDDiscovery developers. there's been some chat on their Discord about it.
03 Jan 2018, 2:47pm
Something does seem wonky with the API. It is connecting, and seems to be syncing assets/credits, but not necessarily rankings, materials, etc.

@Artie, looking at the API overview page for ED:MC, it looks like ranks, reputation, materials, etc should all be getting synced, right?

How could I debug what's being sent over?
03 Jan 2018, 3:07pm
Yes. As I am looking into logs, your two recent requests to inAPI from today contained just ships and credits/assets. Please note that some stuff may be sent to inAPI on docks/undocks/jumps, etc. from EDMC and just logging into the game may not be enough, so it may be that case.
03 Jan 2018, 4:57pm
ArtieYes. As I am looking into logs, your two recent requests to inAPI from today contained just ships and credits/assets. Please note that some stuff may be sent to inAPI on docks/undocks/jumps, etc. from EDMC and just logging into the game may not be enough, so it may be that case.


Cool. Thanks! I did update the last twice while not actually in game (yet it worked) so shame on me for assuming. I'll try again later tonight inside the game and see how it should be.

EDIT: Yup, it looks like rank and other details are updated upon docking. Thanks for this feature, Artie. It's great!


Last edit: 04 Jan 2018, 12:09am
11 Jan 2018, 2:07pm
Dumb new player question that I can't seem to find the answer to. Can Inara link to an Xbox save file for Journaling? if so, how would I go about setting that up?
11 Jan 2018, 2:09pm
CMDR_ColeDumb new player question that I can't seem to find the answer to. Can Inara link to an Xbox save file for Journaling? if so, how would I go about setting that up?


I don't think so
11 Jan 2018, 2:13pm
CMDR_ColeDumb new player question that I can't seem to find the answer to. Can Inara link to an Xbox save file for Journaling? if so, how would I go about setting that up?

No. At least i know ive seen others on xbox asking if there was support. You could send it manually If youre that desperate
11 Jan 2018, 2:21pm
CMDR_ColeDumb new player question that I can't seem to find the answer to. Can Inara link to an Xbox save file for Journaling? if so, how would I go about setting that up?

No, you can't. The journal file doesn't exist to upload on consoles. You could manually update the stuff you care about tho.
17 Jan 2018, 8:35am
Hello, I can see my journal contains ship loadout, yet respective ship configuration in my fleet is not updated. Neither via ED:MC, nor by importing the journal manually using the "import ships (journal)" button on my fleet page. Is this known current state of things or a bug? I went through this thread and didn't notice anything related to loadouts...
17 Jan 2018, 12:51pm
Hello, it is current state of things. But the support for the ship configs and store modules is planned to be implemented with the 3.0 game update release at the latest.
17 Jan 2018, 1:43pm
Awesome! And thanks for the fantastic job you've been doing with Inara site, Artie. I recently got Horizons and returned to ED after long break and Inara has really elevated my gaming experience to another level.

Btw. there's a "tip" window right below the "import ships (journal)" button. Might be worth mentioning there that loadout import is not supported at the moment, in case anyone else would wonder.

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