Weapon
︎
Super Shotgun
Legendary Shotgun︎
Phys80
Mag
1
1
Rounds max
-
-
Fire rate
28
28
Range
20
20
Accuracy
43.4%
43.4%
Mass
3
3
Value
2,475
2,475
Mods max
6
6
Exterminator
+30% damage against aliens.
+30% damage against aliens.
Rend
Restores Health when killing an enemy.
Restores Health when killing an enemy.
Unstoppable Force
Immunity to stagger.
Immunity to stagger.
This game content requires Creations free unlock
Super Shotgun variants
Weapon | Dmg | DPS | Value | Lvl |
---|---|---|---|---|
Super Shotgun | 80 | 37.3 | 2,475 | 1 |
Calibrated Super Shotgun | 146 | 68.1 | 4,950 | 40 |
Refined Super Shotgun | 222 | 103.6 | 8,663 | 50 |
Advanced Super Shotgun | 308 | 143.7 | 12,994 | 60 |
Where to get Super Shotgun
Can be obtained during the At Hell's Gate quest.
Available weapon mods
Barrel | Description |
---|---|
Meat Hook Barrel | With DOOM accents. |
Standard Barrel | Standard issue barrel. |
Internal | Description |
---|---|
High Powered | Increases Damage done. |
High Velocity | Internal module that increases Accuracy and Range. |
Magazine and battery | Description |
---|---|
EM-charged Shot | EM-charged ballistic rounds, typically non-lethal. |
Flechette Rounds | Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect. |
Hornet Nest | Explosive rounds explode downwards into a cluster of mini-explosions. |
Slug Shots | Single, large projectiles that can be fired much further and do vastly more Damage. |
Standard Shells | Standard issue magazine. |
Optics | Description |
---|---|
No Rear Sight | Removes the rear sight. |
Rear Sight | Adds a rear sight. |
Receiver | Description |
---|---|
Semi-automatic | Receiver that fires once per trigger pull. |
Stock and grips | Description |
---|---|
Standard Stock | Standard issue grip. |
Possible legendary effects/traits
Slot | Prefix | Effect |
---|---|---|
1 | Anti-Personnel | +10% damage against humans. |
1 | Berserker | Does more damage the less armor one has. |
1 | Brawler's | Deals double damage when gun bashing. |
2 | Chilling | Chance to freeze target. |
3 | Concussive | Small chance to knock down targets. |
1 | Cornered | Damage increases as health decreases. |
2 | Corrosive | Randomly deals corrosive damage and reduces the targets' armor over 6 seconds. |
2 | Crippling | Deals +30% damage on the next attack after hitting a target's limbs. |
3 | Demoralizing | Small chance to demoralize a target. |
1 | Disassembler | +20% damage against robots. |
3 | Elemental | Randomly deals Corrosive, Radiation, Poison, and Incendiary damage. |
3 | Explosive | Randomly switches to explosive rounds. |
1 | Extended Magazine | Doubles the base magazine capacity. |
1 | Exterminator | +30% damage against aliens. |
3 | Frenzy | Small chance to frenzy a target. |
1 | Furious | Each consecutive hit deals more damage. |
2 | Handloading | Volatile rounds that are designed to pack a bigger punch, but aren’t as stable and can fail on occasion. |
2 | Incendiary | Randomly deals incendiary damage. |
1 | Instigating | Deals double damage to targets with full health. |
2 | Lacerate | Randomly applies a bleed effect to the target. |
1 | Lawful | +20% damage to Spacer and Ecliptic enemies. |
2 | Marksman's | +15% damage while aiming. |
3 | One Inch Punch | Rounds fire in a shotgun-like spread. |
1 | Oxygenated | Hold-breath time when aiming using a scoped weapon is increased. |
2 | Poison | Randomly deals poison damage and slows the target. |
2 | Radioactive | Randomly deals radioactive damage and demoralizes the target. |
2 | Rapid | +25% increase in attack speed. |
3 | Rend | Restores Health when killing an enemy. |
2 | Rip and Tear | Melee attacks can hit multiple targets. |
3 | Shattering | Break through even the strongest armor. |
3 | Skip Shot | Every fourth shot fires two projectiles at once. |
1 | Space-Adept | +30% damage while in space, and -15% damage while on a planet. |
2 | Staggering | Small chance to stagger enemies. |
2 | Swashbuckling | Human enemies drop more credits. |
3 | Tesla | Rounds will sometimes emit electricity where they land that damages and slows nearby targets. |
3 | Titanium Build | Premium build materials make this weapon light as a feather. |
2 | Unstoppable Force | Immunity to stagger. |
2 | Vampire's | Chance that humans drop extra Med Packs on death. |