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Blueprint details for Seeker Missile Rack

Lightweight

Module integrity is decreased with this weapon modification, in exchange for significantly decreased mass and improved power efficiency.
The crafting cost is per 'roll'. Based on your reputation with the Engineer, the blueprint may require multiple rolls to complete.

Seeker Missile Rack - Lightweight - Grade 1 ︎

Modifiers
Integrity
-20%
Mass
-30%
Crafting cost
1︎ Phosphorus (11)

Seeker Missile Rack - Lightweight - Grade 2 ︎︎

Modifiers
Power draw
-10%
Integrity
-30%
Distributor draw
-20%
Mass
-45%
Crafting cost
1︎ Salvaged Alloys (78)
1︎ Manganese (64)

Seeker Missile Rack - Lightweight - Grade 3 ︎︎︎

Modifiers
Power draw
-20%
Integrity
-40%
Distributor draw
-25%
Mass
-60%
Crafting cost
1︎ Salvaged Alloys (78)
1︎ Manganese (64)
1︎ Conductive Ceramics (18)

Seeker Missile Rack - Lightweight - Grade 4 ︎︎︎︎

Modifiers
Power draw
-30%
Integrity
-50%
Distributor draw
-30%
Mass
-75%
Crafting cost
1︎ Conductive Components (0)
1︎ Phase Alloys (200)
1︎ Proto Light Alloys (60)

Seeker Missile Rack - Lightweight - Grade 5 ︎︎︎︎︎

Modifiers
Power draw
-40%
Integrity
-60%
Distributor draw
-35%
Mass
-90%
Crafting cost
1︎ Conductive Ceramics (18)
1︎ Proto Light Alloys (60)
1︎ Proto Radiolic Alloys (12)

Possible experimental effects

Double Braced

Additional, hardened supports and bracing further improve module survivability.

Modifiers
Integrity
+15%
Crafting cost
5︎ Mechanical Scrap (12)
5︎ Compact Composites (36)
3︎ Vanadium (12)


Drag Munitions

Experimental munitions that disrupt engine exhaust flow on the target, temporarily preventing ENG power distribution from increasing thrust.

Modifiers
Target speed reduced
Crafting cost
5︎ Carbon (40)
5︎ Grid Resistors (11)
2︎ Molybdenum (10)


Emissive Munitions

Experimental upgrade that causes strikes to envelope the target in energetic particles, significantly amplifying its signature, at the cost of increasing heat generation for the attacker.

Modifiers
Target signature increased
Thermal Load
+100%
Crafting cost
4︎ Mechanical Equipment (60)
3︎ Unexpected Emission Data (91)
3︎ Heat Exchangers (9)
3︎ Manganese (64)

Flow Control

Advanced software and internal sensors regulate energy flow more efficiently, reducing module power draw.

Modifiers
Power draw
-10%
Crafting cost
5︎ Mechanical Scrap (12)
3︎ Hybrid Capacitors (0)
1︎ Modified Embedded Firmware (6)


Multi-servos

Additional servomechanisms and controller software allow the weapon to safely fire at an increased rate, at the cost of increased power draw.

Modifiers
Power draw
+5%
Rate of fire
+3%
Crafting cost
5︎ Mechanical Scrap (12)
4︎ Focus Crystals (94)
2︎ Conductive Polymers (0)
2︎ Configurable Components (0)

Overload Munitions

Experimental munitions that convert a portion of explosive damage to thermal.

Modifiers
Damage partially thermal
Crafting cost
5︎ Filament Composites (72)
4︎ Tagged Encryption Codes (0)
2︎ Aberrant Shield Pattern Analysis (97)
3︎ Germanium (1)

Oversized

Scaled up components and reinforced munitions housing allows the weapon to pack more of a punch, increasing damage at the cost of increased power draw.

Modifiers
Power draw
+5%
Damage
+3%
Crafting cost
5︎ Mechanical Scrap (12)
3︎ Mechanical Components (30)
1︎ Ruthenium (11)


Stripped Down

Key components replaced with versions crafted from lightweight materials and all extraneous parts removed entirely to reduce mass.

Modifiers
Mass
-10%
Crafting cost
5︎ Salvaged Alloys (78)
5︎ Carbon (40)
1︎ Tin (17)


Thermal Cascade

Experimental munitions that interact with shields upon detonation, generating significant heat on the target.

Modifiers
Shielded target heat increased
Crafting cost
5︎ Heat Conduction Wiring (79)
4︎ Hybrid Capacitors (0)
3︎ High Density Composites (32)
5︎ Phosphorus (11)