NumaOzmundo VasqualezI know, we need to make it fun for all people. I think I have a solution though. I have invented the idea of a 'difficulty setting'. It would allow players to choose how hard the combat would be. Now don't tell anyone, because I haven't filed the patent yet.
Not working in an MMO setting. One difficulty for all. In ED you could make it work, by only instancing players together that play on the same setting, but that would split the players up even more.
What Numa said.
In addition, if Frontier did have a lapse of sanity and implement a difficulty level, it should be rank-capped. For example, if you play on Easy level, you can't go beyond Novice (or equivalent Trade / Explorer rank). Seems fair and a good way to stop the ridiculous outcome of someone becoming Elite on Easy mode.