ExplainableChaosHello again,
I have a small question about some of the terms that keep popping up. I feel like I should know them. What exactly is power playing? Is your allegiance really all that important? How much lore would I need to know going into the community of this game? Also I am really confused on how Engineers work...
Probably my bad for kind of wading into a nearly 40 year old series, but in for a penny, in for a pound.
Mixed opinions but PP doesn't really matter for a casual player except for two scenarios:
1) You want to buy ships and modules in Li Yong Rui's systems, because 15% price tag off.
2) You want to get special modules, but that takes 4 weeks of Powerplay activities, which is yet another grind.
As for point 2), there's a trick: if there are no authorities around you can smash the hell out of smaller "enemy" Power - preferably transports, such as Sirius Transport or Federal Logistcs - in their respective systems without consequences, as message is a bit misleading; you are not bountied by system authorities... and bounties issued by Powers are not the reason for system authorities to chase after you. HOWEVER, you will be attacked on sight by Power bounty hunters and Power security vessels.
If authority ships came and started attacking you, just run. As long as you don't attack authorities, they won't issue bounties on you. Also, attacking PP ships do not influence system BGS (such as security level) so it's not accounted for if you were wary to disturb some player faction's influence.