Elite: Game talk
21 Mar 2024, 6:26pm
21 Mar 2024, 6:58pm
Chally was also a little too twitchy on the pitch for me, even if appreciable for those times an interceptor decides to head straight at you.
21 Mar 2024, 8:40pm
Last edit: 21 Mar 2024, 9:17pm
21 Mar 2024, 8:58pm
21 Mar 2024, 10:19pm
Last edit: 21 Mar 2024, 10:25pm
21 Mar 2024, 10:36pm
21 Mar 2024, 11:41pm
22 Mar 2024, 12:26am
22 Mar 2024, 12:47pm
MeowersYeah, the jump range is a bit meh, though I have long-range engineered FSD too, for 16-something as far as I remember. Might start using it actually, since I can't go always under 20% flying with 0-4-2 more often than with 0-2-4, you really need those engines fighting near the surface.
FDL operations: How much restocking of repair limpets, afmu, heatsinks do you have to do on average while you are in goids engagement area? Thanks
22 Mar 2024, 1:00pm
Shg56FDL operations: How much restocking of repair limpets, afmu, heatsinks do you have to do on average while you are in goids engagement area? ThanksDepends on where the engagement takes place and my, well... Shape, at the moment, phah. At my best, I'm able to bag a Medusa without repairing anything at all, 1v1, without NPCs around. NPCs make that somewhat easier but sometimes you can't get a good shot because damn do they like to keep the bugs turned the worst side possible to you. Normally, in case of a starport defence scenario (both space and surface), I don't need limpets and synthing either, maybe except for occasional heatsink top-up to finish off a Hydra because those NPCs like to steal kills. AXCZs, however, are more synth-heavy, several rounds of heatsink synthing, maybe one or two packs of limpets (4t cargo hold makes it... sub-optimal. not taking any damage is certainly better, lol), one ammo refill (four, one per each cannon) because damn those Hydras are thick and I'm definitely not the most accurate shooter in the game. And up to like three, maybe five AFMU refills, and I use tier 2 refills since they don't ask for the damned Nickel.
Also, a note: I don't have a thermal vent laser in that loadout, relying on heatsinks entirely, so I burn them like no tomorrow. The reason is, well... I hate juggling fire groups when shooting Shards in pairs, and adding more buttons on top of the existing two per group is a very, very complicated coding task I can't even ask of completing. And sometimes I need that FULL HATRED mode of discharging all four at once (imagine closing in fast or trying to destroy a heart while passing by: you have quite a limited window for a firing solution).
(I have a laser, in storage, tier 4 vent/long range, I use it for Titan bombing runs for example)
So, no surprise that I prefer those new station defence things. First, you take off and you're in action already, second: you don't have to bother about grindy materials and wasting an entire evening to get them (was, actually, a reason for my almost two years long pause in the game).
Btw, my playstyle and tactics are pretty non-standard, and, honestly, there's always something to improve. So I discourage you from comparing it to anything else or using as a 'measurement/reference/etc.'.
Last edit: 22 Mar 2024, 1:14pm
22 Mar 2024, 2:07pm
MeowersBtw, my playstyle and tactics are pretty non-standard, and, honestly, there's always something to improve. So I discourage you from comparing it to anything else or using as a 'measurement/reference/etc.'.
Do you ignore scouts?
22 Mar 2024, 2:24pm
Shg56Do you ignore scouts?Mostly. If they're becoming too annoying, I end them. Actually, discharging all four Shards at close range and seeing them go to 0% instantly is a kind of 'in your face' fun too. But for sure I'm not taking them for a serious threat, mostly there are many other interesting things to do, like boosting from one interceptor to another and fighting them.
The latest vid in my gallery is a kind of 'upper end' of my actual performance (like exerting and destroying Hydra's heart with 100% or at least 90%+ remaining, so I'm thinking of making a 100%-no repair-Hydra attempt one day maybe) but mostly it's just a slideshow of blasting their hearts with some brutal metal soundtrack. Since the game itself isn't so dynamic when you watch it. But certainly it's fun. And FDL on 0-4-2 with G5 dirty/drag provides enough of that kind of fun.
Last edit: 22 Mar 2024, 2:33pm
22 Mar 2024, 6:22pm
But if i wanted something with more hull id put them on my chally, its a great platform for them also.
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