Elite roleplay: Citi Gateway

CITI GATEWAY

The Orbis station is a center of activity. Within the station a myriad of places can be found.
  • The Warrens: Where the poor plebs of the station live. It's is a breeding ground for the most unscrupulous. Keep an eye on your wallet when traversing the corridors of these areas.
  • Habitation Complex: For those workers and pilots that can afford it, this area provides closer to 1G gravity for more earth like living.
  • Commerce Divison: and Administration Where the larger corporations make their home. Station administration can be found here.
  • Industrial Complex: Where industry manufactures their various goods.
  • Entertainment: District Bars, theaters and night clubs, tattoo parlors and other establishments can be found vying for a commanders credits in exchange for a bit of fun.
  • Station Security: A high tech brig used to house law breakers until they can be tried, and or deported off station.
  • Medical Ward: Where commanders can get patched up, enhanced, or fix existing cybernetics.

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
22 Sep 2016, 7:18pm
Citi Gateway Gymnasium
Stryker had one hell of a leg workout. The kind that leaves that dull yet satisfying throbbing pain in the muscle. He had spent a bit of time stretching it out, and was content with what he had accomplished. Now he was talking with another meathead in the locker room. The owner of a supplement store on station.

The man turned the little medicinal bottle over in his hand. "This is the real shit," He said in a low voice, "not that knock off synthetic garbage....Where did you get it?"

"Off some Federation planet." He tapped his mechanical talons on the locker.

"How much do you have?" He asked.

"Twenty two crates."

The man whistled. "Shit bro, that's enough to get you into some real shit...."

"Ya, I know, so you interested?"

"How much for a crate?"

"Seven thousand two hundred." Stryker said firmly

The man whistled again, "That's a pretty steep asking price...."

The tapping of metal on metal echoed in the room. "Won't find better on the black market...."

The man continued. "Tell you what, I'll give you six thousand for a crate, and I'll take all 22 off your hands...."

Stryker thought for a moment. "Six thousand five hundred, and 30% discount at your supplement shop."

"15% discount, everything else stands" The man countered.

Stryker held out his left hand with a smile. "Sold. Have your boys pick it up. It's all in the warehouse, pending transfer of the credits..."

He was satisfied with the transaction. He hefted his ruck sack over his shoulder. Time to have a drink.


Last edit: 22 Sep 2016, 7:27pm
23 Sep 2016, 6:31pm
Nick had made his way to the Warrens, his face buried in his datapad. He was trying to get in touch with the local gang to see if he could glean any information out of them. As he walked he passed several impoverished residents of the district, all eyeing his suspiciously. Of course, he didn't give a rat's ass about any of them. He was too focused on his own frustration.
"Man, we came all this way and all I wanted was a drink," he muttered to himself, "but nooo bossman and his pet robot thought I couldn't handle a drink or two so I have to go do the actual work while they relax. Total bullshit."
23 Sep 2016, 10:38pm
Rebecca exited the elevator on the market of the 47th level and walked slowly with the stream of the crowd until she got to the quieter parts of the district. It was definitely a poor neighbourhood. Grafitti on the walls and on the narrow doors of the living units, the floor of the hallway dirty and littered with trash.

She walked past a group of men who whistled after her, but didn't do much else, until she arrived at the abyss. The abyss was one of the main shafts of the ventilation system, although it was more a canyon than a shaft. Walkways where on both sides of the 'abyss' and occasionally a bridge spanned over the more than fifty metres wide chasm. Some of the glass windows towards the 'abyss' were broken and a nasty wind blew through them, whirling up lighter trash and dust.

With her bionic eye Rebecca checked for cameras but they were all broken and blind. Satisfied with the lack of surveillance she searched a wind shielded spot a bit further down the walkway and began eyeing a particular door on the other side of the 'abyss'.
23 Sep 2016, 10:57pm
Stryker's elevator made the decent into the warrens. The door opened and he was greeted with the accosting smell of filth, stale air and refuse. The place was busy. He saw his target up ahead, through the quagmire of humanity meandering around. He muscled his way through keeping his prey in sight. A begger was sitting on the edge of the causeway panning for credits. Stryker quickly flipped a low denomination credit into the cup as he passed by.

Street urchins were playing some game of ball as he passed through their makeshift field on the street. Overhead the lamps glowed dimly. Up ahead, he could see a gash in the ground. Some sort of artificial canyon and along the far bank, gigantic housing structures. Just like the one he was traversing through. He found himself at the edge wind whipping through his cut tank-top. Looking up he could make out the crisscrossing bridges spanning the length far up over head, and the same looking down.

Whoa..... was his thought, but for a moment. He saw the figure and continued to follow. Not really being stealthy, but not being obvious either.


Last edit: 23 Sep 2016, 11:40pm
23 Sep 2016, 11:24pm
It didn't take long and the door Rebecca was eyeing opened and a young couple stepped out. They didn't seem to fit into the place. Their clothes were too new and to trendy for workers in the docks or terraforming plants on the planet.

They took a careful look around and Rebecca made sure to disappear behind a metal pillar in the moment the man took a careful look around, while his girlfriend closed the door and locked it.

Both began walking away from the apartment after a last look around. As they walked around the corner Rebecca sped up towards the next bridge over the 'abyss' while activating her earpiece.

"I need a code for the door."
23 Sep 2016, 11:27pm
Nick continues aimlessly wondering about until he turned a corner and noticed a broken window. Air was pouring in quite steadily, and it drew in his curiosity. Upon closer inspection he realized what it was. The abyss. It was a common sight on elongated orbis stations like this one.

Careful not to cut himself on the broken glass, he peered through the window into the dark abyss below.

"Wonder how many bodies've been dumped down there..." he muttered to himself. It's where he would hide a body, at least.  As he looked, he noticed a figure on the other side crossing a walkway roughly two levels below him. Likely maintenance, but then again they usually worked in pairs in case something happened while working. Then again, it wasn't really his problem.
He was about to leave when he noticed the figure take cover before two more figures could spot her. After they had left, the figure continued in the opposite direction.

"Oh? Up to no good are we?"
24 Sep 2016, 2:11am
Stryker continued walking. He noticed a man and women exit a hovel, yet their clothes would suggest anything other then a state of poverty. He watched the hooded figure dart behind a metal pillar jetting out of the ground, wait for a moment while the pair disappeared around the corner, then take off towards the bridge. The beefy bodybuilder casually walked towards the bridge. Not at all stealthy, but not at all loud either. With measured footfalls.

"Well now, that is an odd juxtaposition." He would say quietly while finally catching up to the hooded figure and with smile added. "Codes for doors eh?"


Last edit: 24 Sep 2016, 8:13pm
25 Sep 2016, 7:43am
She heard the man when he was approaching from behind, but didn't expect him to address her. Her left hand moved more towards the pockets of her cargo pants.

Then Rebecca turned her head slightly so she could glance from the corner of her eye at Stryker without showing too much of her face. She recognized him.

Alvadr Aune. The man who threw/dropped the grenade in the docks a while ago. As far as she knew the mission she'd given him was completed without any major problems.

"What do you want?", her voice was a bit colder than she intended to when she spoke up. "What are the odds of meeting him down here?", she silently asked herself.
26 Sep 2016, 2:25am
Stryker would stand there. The glow of the dim lighting reflecting off his face. The wind stirring up his cut tank-top. The large man would squat down onto his haunches. His broad muscular back flaring out into a V-shape. He would try to look into the hood.

"To satiate curiosity, mostly. I know you from somewhere, and now...." He would drag the metal talon like fingers along the ground, "I'd like to know what is going on here. Odd for such well dressed people to live in a hovel."
26 Sep 2016, 6:53pm
"Oh, I'm fairly sure that we know each other, Mr. Aune, but remember: Curiosity killed the cat."

Rebecca glanced at the door of the other side of the abyss.

"As for these two, they have something I my employers want."

The grinding noise of his metal arm came unexpected for her and she winced a bit. She turned her head a bit more into his direction.

"Is that enough to satisfy your curiosity, Mr. Aune?"
26 Sep 2016, 7:02pm
"Ah...." He would say quietly. "Well, I figured if you wanted to kill me, you would have done it by now." He would stand up again and look across from the abyss towards the door. "I might be able to crack that for you, but then I 'spose you have a number of resources at your disposal. Still..." He would look back at the hooded figure. "Where's your friend?"
26 Sep 2016, 7:12pm
"That's not part of her job. I already got the code for the door." She turned towards Stryker and looked directly at him.

"How good are you with safes?"
26 Sep 2016, 7:21pm
"Pretty good." He would say with a twinkle in his eye.
26 Sep 2016, 7:27pm
Rebecca smiled.

"That's good because I'm pretty bad at it. Then let's go. Before they're back."

She turned around and began walking towards the bridge a few meters ahead of them.
26 Sep 2016, 7:33pm
He would follow suit, keeping a slight distance behind the hooded figure.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.