Cmdr CMDR Jessah | |||
Role Peacekeeper / Miner | Registered ship name | Credit balance - | |
Rank Elite | Registered ship ID Imperial Cutter JE-13C | Overall assets - | |
Squadron The Buur Pit | Allegiance Empire | Power Independent |
Ship details
Name
Ship ident
JE-11M
Type
Mamba
Role
Description
Hardpoint
4
Priority: 1 | State: Off |
Huge Hardpoint
3
Priority: 1 | State: Off |
Large Hardpoint
3
Priority: 1 | State: Off |
Large Hardpoint
1
1D Guardian Shard Cannon [Fixed]
Priority: 1 | State: On |
Small Hardpoint
1
1D Guardian Shard Cannon [Fixed]
Priority: 1 | State: On |
Small Hardpoint
Utility mount
0
0F Shutdown Field Neutraliser
Priority: 1 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Priority: 1 | State: On |
Utility Mount
0
0I Heat Sink Launcher
Priority: 1 | State: On |
Utility Mount
0
0C Pulse Wave Xeno Scanner
Priority: 1 | State: On |
Utility Mount
0
Priority: 1 | State: Off |
Utility Mount
0
Priority: 1 | State: Off |
Utility Mount
Optional internal
5
5D Guardian Module Reinforcement
Priority: 1 | State: On |
Internal compartment
4
4A Prismatic Shield Generator
Priority: 1 | State: On |
Internal compartment
3
3F Experimental Weapon Stabiliser
Priority: 2 | State: On |
Internal compartment
2
2D Hull Reinforcement Package
Priority: 2 | State: On |
Internal compartment
2
1D Module Reinforcement Package
Priority: 2 | State: On |
Internal compartment
1
1E Supercruise Assist
Priority: 3 | State: On |
Internal compartment
Core internal
6
6A Guardian Power Plant
Priority: 2 | State: On |
Reactor Bay
5
5D Thrusters
Priority: 1 | State: On |
Thruster Mounting
4
4A Frame Shift Drive (SCO)
Priority: 1 | State: On |
FSD Housing
4
4E Life Support
Priority: 2 | State: On |
Environment Control
6
6A Guardian Hybrid Power Distributor
Priority: 1 | State: On |
Power Coupling
4
4C Sensors
Priority: 2 | State: On |
Sensor Suite
3
3C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Lightweight Alloy
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.