Ship details
Name
Ship ident
LU-20K
Type
Krait Mk II
Role
Description
Hardpoint
3
2B Remote Release Flak Launcher [Fixed]
Priority: 1 | State: On |
Large Hardpoint
3
3E Burst Laser [Gimballed]
Priority: 3 | State: On |
Large Hardpoint
3
3E Burst Laser [Gimballed]
Priority: 3 | State: On |
Large Hardpoint
2
2F Multi-cannon [Gimballed]
Efficient
︎︎︎
Priority: 3 | State: On |
Medium Hardpoint
2
2F Multi-cannon [Gimballed]
Efficient
︎︎︎
Priority: 3 | State: On |
Medium Hardpoint
Utility mount
0
0E Frame Shift Wake Scanner
Priority: 1 | State: On |
Utility Mount
0
0I Point Defence
Priority: 3 | State: On |
Utility Mount
0
0F Electronic Countermeasure
Priority: 3 | State: On |
Utility Mount
0
0I Chaff Launcher
Priority: 1 | State: On |
Utility Mount
Optional internal
6
6A Shield Generator
Thermal resistant
︎︎
Priority: 1 | State: On |
Internal compartment
6
6B Fuel Scoop
Priority: 1 | State: On |
Internal compartment
5
5C Fuel Tank
Priority: 2 | State: On |
Internal compartment
5
5D Fighter Hangar
Priority: 1 | State: On |
Internal compartment
4
4E Cargo Rack
Priority: 2 | State: On |
Internal compartment
3
3D Hull Reinforcement Package
Priority: 2 | State: On |
Internal compartment
3
3B Operations Limpet Controller
Priority: 1 | State: On |
Internal compartment
2
2H Planetary Vehicle Hangar
Priority: 1 | State: On |
Internal compartment
1
1I Detailed Surface Scanner
Expanded probe scanning radius
︎︎
Priority: 1 | State: On |
Internal compartment
Core internal
7
7E Power Plant
Priority: 2 | State: On |
Reactor Bay
6
6E Thrusters
Priority: 3 | State: On |
Thruster Mounting
5
5A Frame Shift Drive (SCO)
Increased range
︎︎︎
Priority: 1 | State: On |
FSD Housing
4
4E Life Support
Priority: 3 | State: On |
Environment Control
7
7E Power Distributor
Priority: 3 | State: On |
Power Coupling
6
6E Sensors
Priority: 1 | State: On |
Sensor Suite
5
5C Fuel Tank
Priority: 2 | State: On |
Fuel Store
Armour
1
1I Lightweight Alloy
Priority: 2 | State: On |
Bulkheads
Export loadout
The ship loadout is unknown.
The ship loadout comparison is available just for the target loadouts imported in SLEF format.