Elite: Game talk

25 Jul 2016, 5:24pm
Ozmundo Vasqualez
Silverdrake220but it seems to be the norm any ship just seems to be able to take any ship I have apart in no short order  where I have to pound and most any thing to kill it. Any  suggestions  or help would be  so Welcome.



To be honest, an Asp should not stand a chance against a Federal Gunship. You need to be quick at deciding whether to run or fight and getting info on the target is the first priority. If you're being interdicted, select the interdicting ship before you voluntarily drop. If it's a sidewinder, blow it a away. If it's an Anaconda, run for your life.


And if it's a Wing of 8 Sideweiners, you're truly screwed.
25 Jul 2016, 7:17pm
Ozmundo Vasqualez
Silverdrake220but it seems to be the norm any ship just seems to be able to take any ship I have apart in no short order  where I have to pound and most any thing to kill it. Any  suggestions  or help would be  so Welcome.



To be honest, an Asp should not stand a chance against a Federal Gunship. You need to be quick at deciding whether to run or fight and getting info on the target is the first priority. If you're being interdicted, select the interdicting ship before you voluntarily drop. If it's a sidewinder, blow it a away. If it's an Anaconda, run for your life.


I need to work on what class is, what as far as what to take on and what to run from. it just seems like if I am on my own its always a tough tough fight. i
25 Jul 2016, 7:25pm
Silverdrake220
Ozmundo Vasqualez
Silverdrake220but it seems to be the norm any ship just seems to be able to take any ship I have apart in no short order  where I have to pound and most any thing to kill it. Any  suggestions  or help would be  so Welcome.




To be honest, an Asp should not stand a chance against a Federal Gunship. You need to be quick at deciding whether to run or fight and getting info on the target is the first priority. If you're being interdicted, select the interdicting ship before you voluntarily drop. If it's a sidewinder, blow it a away. If it's an Anaconda, run for your life.



I need to work on what class is, what as far as what to take on and what to run from. it just seems like if I am on my own its always a tough tough fight. i


I've been playing for a year and some now, and still to this day, I find that manytimes when an NPC that has interdicted me, its a brutal fight.
25 Jul 2016, 8:29pm
Stryker Aune
Silverdrake220
Ozmundo Vasqualez
Silverdrake220but it seems to be the norm any ship just seems to be able to take any ship I have apart in no short order  where I have to pound and most any thing to kill it. Any  suggestions  or help would be  so Welcome.





To be honest, an Asp should not stand a chance against a Federal Gunship. You need to be quick at deciding whether to run or fight and getting info on the target is the first priority. If you're being interdicted, select the interdicting ship before you voluntarily drop. If it's a sidewinder, blow it a away. If it's an Anaconda, run for your life.




I need to work on what class is, what as far as what to take on and what to run from. it just seems like if I am on my own its always a tough tough fight. i



I've been playing for a year and some now, and still to this day, I find that manytimes when an NPC that has interdicted me, its a brutal fight.


Couldn't you just get out of your ship and smash theirs apart like the hulk?
25 Jul 2016, 8:47pm
Nightdemon00
Stryker Aune
Silverdrake220
Ozmundo Vasqualez[quote=Silverdrake220]but it seems to be the norm any ship just seems to be able to take any ship I have apart in no short order  where I have to pound and most any thing to kill it. Any  suggestions  or help would be  so Welcome.






To be honest, an Asp should not stand a chance against a Federal Gunship. You need to be quick at deciding whether to run or fight and getting info on the target is the first priority. If you're being interdicted, select the interdicting ship before you voluntarily drop. If it's a sidewinder, blow it a away. If it's an Anaconda, run for your life.





I need to work on what class is, what as far as what to take on and what to run from. it just seems like if I am on my own its always a tough tough fight. i




I've been playing for a year and some now, and still to this day, I find that manytimes when an NPC that has interdicted me, its a brutal fight.



Couldn't you just get out of your ship and smash theirs apart like the hulk?

Stryker Smaaaash...
25 Jul 2016, 10:31pm
Hi,

Forgive me if this is in the wrong spot.

I have in my possession and "Unknown Artefact" and I don't know what to do with it. Any suggestions?
25 Jul 2016, 11:05pm
Get rid of it! It can only be use to cause trouble, and ultimately helps the Thargoids.
25 Jul 2016, 11:24pm
Well as it turns out, I decided to tinker with it a bit. I dropped out of supercruise and jettisoned it. When I did this, another ship (NPC) dropped in and Took it (no scooping) the "unkown Artefact" was gone. Poof! I assume the Npc Pilot took it with him when he Jumped. This pilot was "Clean" so I did not want to attack him. I am sad to not have the Artefact in my possesion, but happy to because it did some damage to my modules. I just wish i could have played with it a bit longer.
25 Jul 2016, 11:53pm
It's not a toy! Those things are dangerous! And Yes. It will damage your ship, it damages everything it touches. Like I said, the Thargoids sent it to scan and transmit data... And you brought it ON BOARD? Nuts!
26 Jul 2016, 12:02am
It seems like hauling the clearly-more-powerful-than-you-are unknown artifact is exactly the boneheaded move needed to launch an Elite-themed horror story.


Wheels in head begin to turn....
26 Jul 2016, 12:17am
lol where's the fun without a little play...

Understanding the game is the most fun for me.

thanks for your reply's.
26 Jul 2016, 12:17am
I'm down If you are Matt. I'll be awesome!
26 Jul 2016, 12:18am
Oh... PS: Yeah, it's boneheaded as hell! lol.
26 Jul 2016, 12:51am
Nightdemon00
Stryker Aune
Silverdrake220
Ozmundo Vasqualez
Silverdrake220but it seems to be the norm any ship just seems to be able to take any ship I have apart in no short order  where I have to pound and most any thing to kill it. Any  suggestions  or help would be  so Welcome.






To be honest, an Asp should not stand a chance against a Federal Gunship. You need to be quick at deciding whether to run or fight and getting info on the target is the first priority. If you're being interdicted, select the interdicting ship before you voluntarily drop. If it's a sidewinder, blow it a away. If it's an Anaconda, run for your life.





I need to work on what class is, what as far as what to take on and what to run from. it just seems like if I am on my own its always a tough tough fight. i




I've been playing for a year and some now, and still to this day, I find that manytimes when an NPC that has interdicted me, its a brutal fight.



Couldn't you just get out of your ship and smash theirs apart like the hulk?
Hulk skills are not top knotch but I would at least like to put up a bit of a fight, at least stay alive long enough to get the hell out of Dodge
26 Jul 2016, 2:38am
M. LehmanIt seems like hauling the clearly-more-powerful-than-you-are unknown artifact is exactly the boneheaded move needed to launch an Elite-themed horror story.


Wheels in head begin to turn....



THAT would definitely be worth a read to me! Go for it!
.
Best wishes,
Kn0tty

Post a reply

You must be signed in to post here.
Elite:Dangerous related questions, answers, tips and help. Simply anything that is directly related to the game and its gameplay goes here.
For the discussions about the community, other stuff related to the game like astrophysics and so on please use the General talk thread.

What does belong here:
  • Questions, answers, tips and guides about ship loadouts, game activities like exploration, mining, combat and similar things that directly relate to the gameplay.
  • Game technical issues and problems, if you are looking for a help. For the bug reports please head to the official FD forum.
  • Discussion about "official" events from GalNet and community goals.
What does not belong here:
  • Discussing player actions and activities, general topics about Elite community and player events, topics related to the game but also real world (like astrophysics and similar). Please post these to the "General talk" thread instead.
  • Any off topic discussion, please post this kind of stuff to the "Offtopic" thread.