0. New Pilots Initiative - The RulesNew Pilots Initiative - The Rules This is the first of the documents just because it's important to understand what kind of player group this is. Please note that we do enforce these rules on all our platforms, both in game, on discord, facebook, etc. The remainder of the documents we have here are
1. Getting Started GuideIn The Beginning Welcome to the galaxy. If you’re reading this, hopefully, you’re now safely parked up at Mawson Dock in the Dromi system, or Coelho station in Matet. Either way, you're no doubt eager to see the galaxy and start blazing your own trail. Awesome. But where to start... well that’s
2. Glossary of TermsGlossary 07 – o7 - <o - <0 = salute AFMU – Automatic Field Maintenance Unit AspX – Asp Explorer (ship) Beagle Point – Point at the opposite side of the galaxy to Sol BGS – BackGround Simulation c – the speed of light Conda – Anaconda (ship) CMDR - Commander Commodities – goods that
3. Useful LinksUseful Websites and Tools Elite is a complex game, and unfortunately, the in-game tools for finding an awful lot of things are... somewhat limited. Fortunately, Elite is also a game with an incredible community who go out of their way to build tools to help others play the game. As a result there
4. Ship BuildsSHIP BUILDS Note that these ship designs have been space-tested, but we are always looking to improve, so if you have suggestions, please contact CMDR Either. Note that all these ship builds are in Coriolis.io. if you'd like to know where you can buy all the modules etc. there is a dollar symbol
5. EngineeringNEWP Guide to Engineering So, “Engineering” - What is it? Ever wished that your ship was tougher? Or that it could jump further? Or fly faster? Engineering is the answer to that wish. Engineering allows you to change the characteristics of modules you own. The changes stay with the module